Leia L4D2 Survivor update

I can see the end. Now first person arms.

20170904232746_120170904232535_2

Advertisements
Tagged , , , , , , , , , ,

Princess Leia Survivor update

Did some practice, testing, experimenting with reworking the skeleton of the model. You can see the difference in these two screenshots. The right hand has all the work on it. The left hand still looks like poo poo.

Tagged , , , , , ,

Kylo Ren Lightsaber Update

Soon!

Kylo Ren and Lightsaber in L4D2

Kylo Ren and Lightsaber in L4D2

Tagged , ,

Kylo Ren Lightsaber Aug. 15, 2016 update

I’m pushing myself so hard so I can finish this project. I can’t see the end yet, but I’m getting closer.

kylo_ren_saber_08_15_16

Tagged , , , , , , , , , , , ,

Kylo Ren Lightsaber WIP update 08_08_16

Eh. Still not the greatest fan of texturing. I’ve think I’ve learned what “needs” to be textured and what I can get away with as “solid material colors” for future projects. Did some more work on the front of the saber.

Kylo Ren Lightsaber WIP

Tagged , , ,

Kylo Ren Lightsaber 6_8_16 Update

Worked on the “grip” part today. I’m not very good at creating textures from scratch, so why should I? I’m a modder! So I took a few base textures, photoshopped them, and edit it till it looks awesome! Used a lot of photoshop techniques for this guy.

Kylo Ren Lightsaber WIP - nick buonarota

Kylo Ren Lightsaber WIP – nick buonarota

Tagged , , ,

Kylo Ren lightsaber WIP

Added some minor 3D details. Cleaned up some tris. Probably will UV next. UV is usually dull for me. 😦 This time I’ll try to find enjoyment in the process.

I’ve been posting most of my WIP to twitter and facebook, but I’m going to also start posting here too.

Kylo Ren Lightsaber Day 4

Kylo Ren Lightsaber Day 4

Tagged , , ,

And the silver lightsaber

Should be up on the workshop soon.

crowbar_silver_lightsaber

Still working on side projects

What do you think?

machete_blackcore_saber.png

Intro to Optimizing Maps in Source

Nice informative article that uses simple terms, useful metaphors, and eye catching visuals to describe the complected topic of BSP trees and VIS leaves that make modern 3D first person shooters possible. If you are interested in the topics, then this is a definite read. Read time is about 5 minutes.

71

Game Banana: “Demystifying Source Engine Visleaves”

Tagged ,