Adding in a custom skybox for Geonosis was one of the easiest things to do on this project. I had never made a custom skybox for a map before. So plus one for doing something new and expanding my skill set.
Adding in a custom skybox for Geonosis was one of the easiest things to do on this project. I had never made a custom skybox for a map before. So plus one for doing something new and expanding my skill set.
ehh.. this project was over scoped for me.. and at this point i just want to be done
small updates. working on the arena back walls. moved the sun. will do a custom geonosis skybox texture next.
I can see the end. Now first person arms.
I’m pushing myself so hard so I can finish this project. I can’t see the end yet, but I’m getting closer.
I finally got a chance to read Part Two of leplubodeslapin‘s Source Lighting Technical Analysis series over on MapCore. This one focused more on model lighting in your maps for Source Engine. Might be worth the quick read if you are interested. The article isn’t that long.